
Videogames for Humans
Twine Authors in Conversation
by Merritt Kopas, Winter Lake, Eva Problems, Benji Bright, Riley MacLeod, Maddox Pratt, Emily Short, Imogen Binnie, Tom McHenry, Naomi Clark, Elizabeth Sampat, Patricia Hernandez, Michael Brough, Anna Anthropy, Aevee Bee, Lydia Neon, Bryan Reid, Avery McDaldno, Miranda Simon, Mary Hamilton, Auriea Harvey, Jeremy Penner, Austin Walker, Olivia Vitolo, Katherine Alejandra Cross, Soha Kareem, Mattie Brice, Nina Freeman, Lana Polansky, Cate Meredith, Cat Fitzpatrick, Sloane, Jeremy Lonien, Dominik Johann, Squinky, Toni Pizza, Christine Love, Leigh Alexander, Gaming Pixie, Alex Roberts, Michael Joffe, Pippin Barr, Leon Arnott, Matthew Burns, Rokashi Edwards, John Brindle, Kayla, Zoë Quinn
Publisher, ISBN & more
- ISBN
- 9780990452843
About this book
Behind the fluorescent veil of modern big-business video games, a quiet revolution is happening, and it’s centered on a tool called Twine. Taken up by nontraditional game authors to describe distinctly nontraditional subjects—from struggles with depression, explorations of queer identity, and analyses of the world of modern sex and dating to visions of breeding crustacean horses in a dystopian future—the Twine movement to date has created space for those who have previously been voiceless within games culture to tell their own stories, as well as to invent new visions outside of traditional channels of commerce. Videogames for Humans, curated and introduced by Twine author and games theorist merritt kopas, puts Twine authors, literary writers, and games critics into conversation with one another’s work, reacting to, elaborating on, and being affected by the same. The result is an unprecedented kind of book about video games, one that will jump-start the discussions that will define the games culture of tomorrow.
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